
Dorsa Zare
User and Interactive Experience designer
Recipient of the Behaviour Interactive Scholarship in Game Design
My UX design work focuses on creating intuitive and engaging interactive experiences. I apply user-centered design and design-thinking methods to understand user behavior, identify friction points, and improve interaction flows. My projects explore accessibility, usability, and gameplay-inspired interaction design across digital products and interactive media.
UX Design
Environmental UX
Player Onboarding & Exploration
A gameplay environment designed to guide player learning through spatial composition, visual cues, and interaction rather than traditional tutorials.
Role: Level Designer, UX Design
Date: Winter 2026
Engine: Unreal Engine 5
Platform: PC (Playable Prototype)
Environmental UX
Player Guidance in VR
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Designed environmental cues and spatial flow to guide player interaction without traditional UI.
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Implemented diegetic onboarding through environment storytelling and interaction feedback.
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Iterated on player experience through playtesting to improve clarity and reduce confusion during navigation and interactions.
Role: UX Designer, Level Designer
Date: Fall 2025
Engine: Unreal Engine 5
Platform: Playable VR Game
Interaction UX
Gamified Personality Test
A gamified personality test built during the Gamerella Game Jam. As the UX/UI designer, I created the interaction flow and hand-drawn interface to reinforce the “Human-Made” theme.
Role: UX/UI Designer
Date: Fall 2025
Engine: Unity
Platform: Playable PC Game



